INFO 区域管理器: mothertree.xml 已经读取 5 个区域
INFO 区域管理器: peace.xml 已经读取 38 个区域
INFO 区域管理器: stadia.xml 已经读取 22 个区域
INFO 区域管理器: water.xml 已经读取 85 个区域
INFO 佣兵配置表管理器: 读取 0 个佣兵配置表
======================================================================-[ 刷怪数据 ]
INFO 白天黑夜设置管理器: 白天/黑夜 控制器初始化完毕
Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded
at com.mysql.jdbc.SingleByteCharsetConverter.toString(SingleByteCharsetConverter.java:319)
at com.mysql.jdbc.ResultSetRow.getString(ResultSetRow.java:787)
at com.mysql.jdbc.ByteArrayRow.getString(ByteArrayRow.java:67)
at com.mysql.jdbc.ResultSetImpl.getIntWithOverflowCheck(ResultSetImpl.java:7073)
at com.mysql.jdbc.ResultSetImpl.getInt(ResultSetImpl.java:2619)
at com.mysql.jdbc.ResultSetImpl.getInt(ResultSetImpl.java:2734)
at com.mchange.v2.c3p0.impl.NewProxyResultSet.getInt(NewProxyResultSet.java:2573)
at net.l2emuproject.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:116)
at net.l2emuproject.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:61)
at net.l2emuproject.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:45)
at net.l2emuproject.gameserver.L2GameServer.<init>(L2GameServer.java:280)
at net.l2emuproject.gameserver.util.BootManager.<init>(BootManager.java:72)
at net.l2emuproject.gameserver.util.BootManager.main(BootManager.java:44)